Question: Which of the following BEST describes ROTI?
|
Options:
|
A. Measure of product backlogs remaining
|
B. Measure of quality of features delivered in
an iteration
|
C. Measure of required effort to deliver in an
iteration
|
D. Measure of effectiveness of the
retrospective meeting
|
|
Explanation : Correct Answer is D. Return on Time
Invested (ROTI) is used to measure the effectiveness of the retrospective
meetings from the team members' perspective.
|
|
Question: Technical debt is the gap between a product's actual cost of
change (CoC) and its optimal CoC. Managing technical debt helps ensure
reliable delivery today and ready adaptation to tomorrow's customer needs.
When can Technical Debt occur?
|
Options:
|
A. During Initial Development
|
B. Ongoing Maintenance
|
C. During enhancement
|
D. During all the above mentioned times
|
|
Explanation : Correct Answer is D. Technical debt
can arise during initial development, ongoing maintenance (keeping a product
at its original state), or enhancement (adding functionality).
|
|
Question: Which of the following is NOT a characteristic of Agile
project manager?
|
Options:
|
A. Manages daily tasks of the team members
|
B. Assumes different leadership styles for
different stages of team formation
|
C. Allows team to self-manage
|
D. Facilitates collaboration
|
|
Explanation : Correct Answer is A. Agile Project
Manager does not manage the daily tasks of team members as teams in Agile are
self organizing.
|
|
Question: For a Retrospective meeting, the seating arrangement should
be such that there is enough space for people to move comfortably. Which of
the following is a preferable seating arrangement for a retrospective
meeting?
|
Options:
|
A. Circle or semicircle of chairs
|
B. Theatre style arrangement
|
C. Tables arranged in U-shape
|
D. Meeting Room
|
|
Explanation : Correct Answer is A. circle or
semicircle of chairs encourages participation because people can see each
other. Classroom or theater-style arrangements stifle participation. Staring
at the back of someone else’s head isn’t conducive to conversation. Tables
can be a physical barrier that becomes a psychological barrier. Avoid rooms
with an immovable conference table in the middle. That big ol’ table will
inhibit creative collaboration. This isn’t a board meeting, after all. Tables
arranged in a U-shape with a big gulf in the middle create distance and make
it hard to move around.
|
Question: If we plan to work in a two-week iterations with thirteen
iterations during the project and the team’s velocity will be twenty story
points or ideal days per iterations, what will the size of the total project
in story points be?
|
Options:
|
A. 13
|
B. 20
|
C. 260
|
D. 200
|
|
Explanation : Correct Answer is C. The size of
the total project will be 13 x 20 = 260 story points
|
|
Question: What does acronym DRY stand for?
|
Options:
|
A. Don't Repeat Yourself
|
B. Don't Reject Yourself
|
C. Do Repeat Yourself
|
D. None of the above
|
|
Explanation : Correct Answer is A. This clever
name for a well-known principle comes from Dave Thomas and Andy Hunt. Don’t
Repeat Yourself is more than just avoiding cut-and-paste coding. Eliminating
duplication decreases the time required to make changes. You need only change
one part of the code. It also decreases the risk of introducing a defect by
making a necessary change in one place but not in another.
|
|
Question: Which of the following technique of Scrum requires that every
slice of functionality created by the developers be complete?
|
Options:
|
A. Team Collaboration
|
B. Sashimi
|
C. Scrum tool
|
D. Ability
|
|
Explanation : Correct Answer is B. Scrum uses the sashimi
technique to require that every slice of functionality created by the
developers be complete. All of the requirements gathering and analysis,
design work, coding, testing, and documentation that constitute a complete
product are required to be completed in every Sprint and demonstrated in the
Sprint increment of functionality. Sprints are kept short enough that the
stakeholders don’t lose interest in the project before the Sprints are
completed. And stakeholders can see that they have an opportunity to redirect
the project at the start of every Sprint to optimize the value they derive
from the project. At the end of every Sprint, stakeholders see new
functionality. Models, requirements, and internal artefacts might be of use
to the developers, but they are never shown to the stakeholders.
|
Question: What is MOST true about Participatory Decision Making?
|
Options:
|
A. It is a technique that involves all the
affected parties
|
B. It is just a meeting with no outcomes
|
C. It only involves the customer and the
Product Manager
|
D. It is a technique based on the wishes of
the Scrum Master
|
|
Explanation : Correct Answer is A. It is a
technique that involves all the affected parties
|
|
Question: Team 1 has been asked to complete work on Item 10 story and
deliver it to Team 2 so that they can initiate work on Item 12 story, which
is dependent on completion of Item 10 story. The leader of Team 1 decides to
insert a buffer that protects the start date on Item 12 story against delays
in the completion of Item 10 story. This buffer is known as,
|
Options:
|
A. Feeding Buffer
|
B. Iteration Buffer
|
C. Story Buffer
|
D. Release Buffer
|
|
Explanation : Correct Answer is A. The Feeding
buffer protects the start date on Item 12 story against delays in the
completion of Item 10 story.
|
|
Question: Sometimes stories are too small. A good approach for tiny
stories, common among Extreme Programming teams, is to combine them into
larger stories that represent from about a half-day to several days of work.
The combined story is given a name and is then scheduled and worked on just like
any other story. Which of the following are NOT examples of small stories?
|
Options:
|
A. Bug Reports
|
B. Bugs
|
C. User Interface Changes
|
D. A & C
|
|
Explanation : Correct Answer is B. A story that
is too small is typically one that the developer says she doesn't want to
write down or estimate because doing that may take longer than making the
change. Bug reports and user interface changes are common examples of stories
that are often too small.
|
|
Question: Which of the following BEST describes Task Board?
|
Options:
|
A. The task board is always a white board
|
B. It is a great tool to show the project
trend
|
C. It serves the dual purpose of giving the
team a convenient mechanism for organizing their work and a way of seeing at
a glance how much work is left.
|
D. Task Boards plot the Velocity
|
|
Explanation : Correct Answer is C. Task Board
serves the dual purpose of giving the team a convenient mechanism for
organizing their work and a way of seeing at a glance how much work is left.
It may not always be a white board, it can be a cork board or cardboard too.
|
Question: Wideband Delphi is a repeatable process that can be used :
|
Options:
|
A. To generate estimate
|
B. To create a story
|
C. For implementation purpose
|
D. To motivate the team
|
|
Explanation : Correct Answer is A. Wideband
Delphi is a technique that is used to generate estimation.
|
|
Question: Which of the following is NOT an attribute of a Good Story?
|
Options:
|
A. Testable
|
B. Large
|
C. Independent
|
D. Negotiable
|
|
Explanation : Correct Answer is B. A good story
has six attributes - Independent, Negotiable, Valuable to users or customers,
Estimatable, Small and Testable
|
Question: A story estimated at one story point actually took two days
to complete. How much does it contribute to velocity when calculated at the
end of the iteration?
|
Options:
|
A. One Point
|
B. Three Points
|
C. Two Points
|
D. Cannot be calculated
|
|
Explanation : Correct Answer is A.
|
|
Question: In the Agile Team Stages of Shu Ha Ri, what does 'Ha' stand
for?
|
Options:
|
A. Break the rule
|
B. Follow the rule
|
C. Be the rule
|
D. None of the above
|
|
Explanation : Correct Answer is A. One good model
for mastering anything (if that’s possible) comes from martial arts. A
martial arts student progresses through three stages of proficiency called
Shu Ha Ri. Shu: Follow the rule. Ha: Break the rule. Ri: Be the rule.
|
Question: What does 'R' stand for in ARCS, a criteria for evaluating
Instructional designs by J.M. Keller?
|
Options:
|
A. Relevance
|
B. Repeatable
|
C. Recording
|
D. Right
|
|
Explanation : Correct Answer is A. J. M. Keller,
an expert in motivation and learning, developed criteria for evaluating
instructional designs. The criteria are Attention, Relevance,
Confidence/Competence, Satisfaction—ARCS for short. Choose activities that
help people stay engaged so they don’t drift off (Attention) and that are
relevant to the goal (Relevance). You want activities that people can
accomplish successfully (Confident/Competence). Finally, make sure activities
fit into the overall design so people think the retrospective is a good use
of their time (Satisfaction).
|
Question: As per the Kano Model of customer satisfaction, which
features are MOST important for the product to be successful?
|
Options:
|
A. Exciters
|
B. Linear Features
|
C. Delighters
|
D. Threshold
|
|
Explanation : Correct Answer is D. Threshold
features are those that must be present in the product for it to be
successful. They are often referred to as must-have features.
|
Question: Which of the following defines the splitting of a story or a
feature into smaller, easier-to-estimate pieces?
|
Options:
|
A. Decomposition
|
B. Disaggregation
|
C. Theme
|
D. Epic
|
|
Explanation : Correct Answer is B. Disaggregation
refers to splitting a story or feature into smaller, easier-to-estimate
pieces. If most of the user stories to be included in a project are in the
range of 2-5 days to develop, it will be very difficult to estimate a single
story that may be 100 days.
|
|
Question: Which of the following is NOT true about Retrospective?
|
Options:
|
A. It helps decide how team will work in the
future
|
B. It helps to reflect and learn from the past
|
C. It allows the team to own and drive their
development process
|
D. It decides who will work on the next project
|
|
Explanation : Correct Answer is D. Retrospective
is a meeting where a team looks back on a past period of work so that they
can learn from their experience and apply this learning to future projects.
|
Question: Affinity Estimating is a technique many teams use to quickly
and easily estimate a large number of user stories. What should be the
minimum size for the items in the Product Backlog?
|
Options:
|
A. 20
|
B. 40
|
C. 8
|
D. 5
|
|
Explanation : Correct Answer is A. •The Affinity
Estimating exercise is best conducted on Product Backlogs larger than 20
items. It is best when you have at least 40 items which allows for groupings
to easily become apparent.
|
Question: Of the listed options, which BEST describes User Stories?
|
Options:
|
A. Support tools for analysis
|
B. IEEE 830
|
C. Use Cases
|
D. Interaction Design Scenarios
|
|
Explanation : Correct Answer is A
|
Question: Which of the following is NOT a principle from the Agile
Manifesto?
|
Options:
|
A. Our highest priority is to satisfy the
customer through early and continuous delivery of valuable software.
|
B. Business people and developers must work
together daily throughout the project.
|
C. Continuous attention to technical
excellence and good design does not enhance agility.
|
D. Working software is the primary measure of
progress.
|
|
Explanation : Correct Answer is C. Continuous
attention to technical excellence and good design enhances agility.
|
|
Question: Which of the following will NOT assist in Critical Problem
solving during the project?
|
Options:
|
A. Ask probing questions
|
B. Use Active Listening
|
C. Use Reflective Listening
|
D. Injecting ideas
|
|
Explanation : Correct Answer is D. During
critical problem solving, you can ask probing questions, use active and
reflective listening, Lead to an answer but one should avoid injecting their
own ideas.
|
Question: What is the successful response option at Conflict Level 1 :
Problem to Solve ?
|
Options:
|
A. Collaboration
|
B. Consensus
|
C. Safety
|
D. A&B
|
|
Explanation : Correct Answer is D. Successful
response options at Level 1 are, Collaboration- Seeking a win-win situation.
Consensus- Learning where every team member’s head is with regard to the
issue and, in time, arriving at a decision everyone can back.
|
|
Question: John and Joseph are working in the same room. John is
programming and Joseph is having some discussion with Kim. John gets to hear
their conversation and gets enough information to know that Joseph has talked
about some idea with Kim. What kind of communication is this referred to as?
|
Options:
|
A. Push Communication
|
B. Osmotic Communication
|
C. Pull Communication
|
D. Active Listening
|
|
Explanation : Correct Answer is B. While writing,
reading, typing, or talking, we pick up traces of the ongoing sounds around
us, using some background listening mode, even though we are not consciously
paying attention. If someone says something interesting, we may perk up and
join the conversation. Otherwise, the sound goes through some background
processing, either just above or just below our conscious level. In some
cases, we register enough about the conversation to be able to develop what
we need directly from memory. Otherwise, we may recall a phrase that was
spoken, or perhaps only that a particular person was discussing a particular
topic. In any case, we can ask about it. This taking in information without
directly paying attention to it is like the process of osmosis, in which one
substance seeps from one system, through a separator, into another. Osmotic
communication further lowers the cost of idea tran sfer.
|
Question: At a Retrospective meeting, a few issues are highlighted by
the team. Who is responsible for solving these issues?
|
Options:
|
A. The Scrum Master
|
B. Product Owner
|
C. Stakeholders
|
D. Team
|
|
Explanation : Correct Answer is D. Agile teams
are self organizing and can find solutions to their problems with ease.
|
|
Your Answer : No option selected.
|
Question: A methodology that is based on solutions or sequences of
steps that is known to work for the discipline is known as,
|
Options:
|
A. Normative
|
B. Rational
|
C. Heuristic
|
D. Participative
|
|
Explanation : Correct Answer is A. Normative
methodologies are based on solutions or sequences of steps known to work for
the discipline. Electrical and other building codes in house wiring are
examples. In software development, one would include state diagram
verification in this category.
|
|
Question: Having problems does not indicate a problem in itself, so
welcome problems because they bring with them the chance for the team to
overcome, grow, and become stronger together." As an Agile Coach, which
are the multiple perspectives to analyse to detect the symptoms for the
problem?
|
Options:
|
A. Process Level
|
B. Quality and Performance Level
|
C. Team dynamics dimension
|
D. All of the above
|
|
Explanation : Correct Answer is D. The multiple perspectives to
analyze are , ? The process level: How are we doing with agile? ? The quality
and performance angle: How can the team produce better? ? The team dynamics
dimension: How can the team become a better team?
|
Question: According to DeMarco, Fragmented knowledge workers may look
busy but a lot of their business is just thrashing. The minimum cost penalty
is :
|
Options:
|
A. 15%
|
B. 10%
|
C. 5%
|
D. 25%
|
|
Explanation : Correct Answer is A. The minimum
cost penalty is 15%.
|
Question: When can a plan be changed in Agile Management?
|
Options:
|
A. At the end of the Iteration
|
B. When we have learned something new
|
C. At the Daily Meeting
|
D. You cannot change once the plan is prepared
|
|
Explanation : Correct Answer is B. In Agile, you
can change the plan when something new is learned or when it is known that a
mistake is to be avoided
|
Question: What is the normal time estimate for a research story?
|
Options:
|
A. 1 day
|
B. 1 hour
|
C. Half an hour
|
D. 1 iteration
|
|
Explanation : Correct Answer is A.
|
Question: What do you mean by Throughput?
|
Options:
|
A. Is the amount of production over time
|
B. Is the number of features the team can
develop in a particular amount of time.
|
C. Is the number of features released during a
Release
|
D. Is the number of defects rectified during a
Release
|
|
Explanation : Correct Answer is B. Throughput is
the number of features the team can develop in a particular amount of time.
|
|
Question: Which of the following documents defines the functional and
non-functional requirements that the system should meet to deliver the
vision, prioritized and estimated?
|
Options:
|
A. Prioritized Sprint
|
B. Vision Box
|
C. Product Backlog
|
D. Sprint Review Meet
|
|
Explanation : Correct Answer is C. The Product
Backlog defines the functional and nonfunctional requirements that the system
should meet to deliver the vision, prioritized and estimated.
|
|
Question: Agile Teams use Planning Poker for estimation. Which of the
following is NOT true about Planning Poker?
|
Options:
|
A. It combines expert opinion, analogy, and
disaggregation into an enjoyable approach to estimating that results in quick
but reliable estimates.
|
B. Participants include all of the developers
on the team
|
C. The team for Planning Poker should not
exceed more than 10 participants
|
D. The highest estimate is considered the
final estimate
|
|
Explanation : Correct Answer is D. If estimates
differ, the high and low estimators explain their estimates.
|
Options: |
A. Displaying Work Breakdown
|
B. Displaying Project Status
|
C. Automated Build Report
|
D. Iteration Planning
|
|
Explanation : Correct Answer is D. Iteration
Planning.
|
Question: The retrospective meeting on previous iteration should last
not more than,
|
Options:
|
A. 30 minutes
|
B. 60 minutes
|
C. 10 minutes
|
D. 5 minutes
|
|
Explanation : Correct Answer is B. The
retrospective meeting on previous iteration should be maximum of one hour.
|
|
|
Question: Spike solutions are small standalone programs that
demonstrate what you’ve learned. Which of the following types of spike will
you use if you need to test an approach to your production code?
|
Options:
|
A. Development Spike
|
B. Design Spike
|
C. Scheduling Spikes
|
D. Iteration Spikes
|
|
Explanation : Correct Answer is B. If you need to
test an approach to your production code, Perhaps you want to see how a
design possibility will work in practice, or you need to see how a
persistence framework will work on your production code.
|
V
Question: DSDM uses MoSCoW technique to create the prioritized
requirements list. In MoSCoW technique, 'M' stands for :
|
Options:
|
A. Medium
|
B. Must Have
|
C. Must Not Have
|
D. Minimum Marketable Features
|
|
Explanation : Correct Answer is B. DSDM
popularized the MoSCoW prioritisation scheme, deriving its name from the
first letters of its labels of “Must…”, “Should…”, “Could…”, “Would like to
have, but not this time.” Under MoSCoW, we have some easier-to-defend
categories. “Must-have” requirements or features are fundamental to the
system; without them, the system does not work or has no value. “Should
have’s” are important--by definition, we should have them for the system to
work correctly; if they are not there, then the work-around will likely be
costly or cumbersome. “Could have’s” are useful net additions that add
tangible value, and “Would like’s” are the “also-ran” requests that are duly
noted--but unlikely to make the cut.
|
|
Question: Which are the three coach styles?
|
Options:
|
A. Teaching, Coaching and Advising
|
B. Coaching, Mentoring and Advising
|
C. Coaching, Informator, Advising
|
D. Mentoring, Teaching and Advising
|
|
Explanation : Correct Answer is A. The three
coach styles are Teaching, Coaching, and Advising.
|
Question: One of your stakeholder is interested in viewing the project
progress but he is not interested in details. Which of the following report
can you share with this stakeholder?
|
Options:
|
A. Weekly demo
|
B. Vision Statement
|
C. Release plan
|
D. Burn up chart
|
|
Explanation : Correct Answer is D. Burn-up chart
is an excellent way to get a bird’s-eye view of the project. It shows
progress and predicts a completion date. Most teams produce a burn-up chart
when they update their release plan.
|
|
Question: Who specifies Acceptance Tests in an Agile Project?
|
Options:
|
A. Customer
|
B. Programmer
|
C. Developer
|
D. Product Manager
|
|
Explanation : Correct Answer is A. Because the
software is being written to fulfil a vision held by the customer, the
acceptance tests need to be specified by the customer. The customer can work
with a programmer or tester to actually create the tests, but minimally the
customer needs to specify the tests that will be used to know when a story
has been correctly developed
|
|
Question: One of your stakeholder wants more detail than the vision
statement provides, but not the overwhelming detail of the release and
iteration plans. Which of the following progress report will you share with
this stakeholder?
|
Options:
|
A. Roadmap
|
B. Status email
|
C. Iteration plan
|
D. Productivity chart
|
|
Explanation : Correct Answer is A. Some
stakeholders may want more detail than the vision statement provides, but not
the overwhelming detail of the release and iteration plans. For these
stakeholders, consider maintaining a document or slide deck that summarizes
planned releases and the significant features in each one.
|
Question: Which of the following defines Elapsed Time?
|
Options:
|
A. Is the same as Ideal Time
|
B. Is the amount of time that passes on a
clock or perhaps a calendar
|
C. Is the amount of time that something takes
when stripped of all peripheral activities
|
D. Is the amount of time the team spent on the
iteration
|
|
Explanation : Correct Answer is B. Elapsed Time
Is the amount of time that passes on a clock or perhaps a calendar.
|
|
|
Question: Feature X has a value of 12 and the total value of all
features is 35. If the feature is estimated to cost 56%, what is the priority
of this feature using relative weighting?
|
Options:
|
A. 0.34
|
B. 0.61
|
C. 1.64
|
D. 0.625
|
|
Explanation : Correct Answer is B. The priority
of the feature is determined by dividing the priority %by the cost %. Hence
the answer = (12/35)/(0.56) = 0.61.
|
Question: How is the Retrospective meeting BEST conducted?
|
Options:
|
A. Set the stage, Gather data, Generate
Insights, Decide on what to do, Close the Retrospective
|
B. Gather data, Generate Insights, Decide on
what to do, Set the stage, Close the Retrospective
|
C. Set the stage, Gather data, Decide on what
to do, Generate Insights, Close the Retrospective
|
D. Decide on what to do, Set the stage, Gather
data, Generate Insights, Close the Retrospective
|
|
Explanation : Correct Answer is A. The correct
sequence is Set the stage, Gather data, Generate Insights, Decide on what to
do, Close the Retrospective
|
50 )Question: Which of the following BEST describes error-feedback
ratio?
|
Options:
|
A. Time spend to fix the hard bugs
|
B. Number of defects corrected in a specific
time
|
C. Number of errors predicted
|
D. Number of new defects injected when fixing
existing defects
|
|
Explanation : Correct Answer is D. Error-feedback
ratio is the number of new defects injected when fixing existing defects
(e.g., 20 new defects generated in fixing 100 defects would be an
error-feedback ratio of 20%).
|
Question: How do you best describe the primary role of an Agile
leader?
|
Options:
|
A. Manage WBS, schedule and cost of project
|
B. Manage stakeholders
|
C. Manage work allocation to team members
|
D. Manage teams without managing their tasks
|
|
Explanation : Correct Answer is D. Agile leaders
do not have to manage the tasks of the team members.
|
|
Your Answer : No option selected.
|
Question: Assuming one-week iterations and a team of four developers,
how many iterations will it take the team to complete a project with 27 story
points if they have a velocity of 4?
|
Options:
|
A. 7
|
B. 4
|
C. 6
|
D. 24
|
|
Explanation : Correct Answer is A. Number of
Iterations = 27/4 = 6.75 ~7
|
|
Your Answer : No option selected.
|
|
|
|
Question: Which of the following is a STORY?
|
Options:
|
A. "Full-screen demo option for job
fair"
|
B. "Automate integration build"
|
C. "Deploy to staging server outside the
firewall"
|
D. "Improve performance"
|
|
Explanation : Correct Answer is A. "Automate
integration build" does not represent customer value, hence not a story.
"Deploy to staging server outside the firewall" describes
implementation details rather than an end result, and it doesn’t use customer
terminology, hence not a story. "Improve performance" has no clear
completion criteria, hence not a story.
|
|
|
|||||||||
Question: Which of the following BEST describes Horizontal Market
Software?
|
|||||||||
Options:
|
|||||||||
A. Developed for many organizations
|
|||||||||
B. Developed and used across many industries
|
|||||||||
C. Developed for a dedicated customer
|
|||||||||
D. Developed for one organization
|
|||||||||
|
|||||||||
Explanation : Correct Answer is B. software
that’s intended to be used across a wide range of industries. The rows of
shrinkwrapped software boxes at your local electronics store are a good
example of horizontal-market software. So are many web sites.
|
|||||||||
|
|||||||||
Question: At the second level of conflict, i.e. Disagreement, Team
members distance themselves from one another to ensure they come out OK in
the end or to establish a position for compromise they assume will come. They
may talk offline with other team members to test strategies or seek advice
and support. What becomes as important as solving the problem?
|
|||||||||
Options:
|
|||||||||
A. Self protection
|
|||||||||
B. Satisfy self ego
|
|||||||||
C. Aim to win
|
|||||||||
D. None of the above
|
|||||||||
|
|||||||||
Explanation : Correct Answer is A. At level 2, self-protection
becomes as important as solving the problem. Team members distance themselves
from one another to ensure they come out OK in the end or to establish a
position for compromise they assume will come. They may talk offline with
other team members to test strategies or seek advice and support.
|
|||||||||
|
|||||||||
Question: What financial return parameter will be BEST for comparing
the values of two different cash flow streams?
|
|||||||||
Options:
|
|||||||||
A. Internal Rate of Return
|
|||||||||
B. Payback Period
|
|||||||||
C. Discounted Payback Period
|
|||||||||
D. Compound Interest
|
|||||||||
|
|||||||||
Explanation : Correct Answer is A. Internal Rate of Return (IRR)
is used to express the return on project in % terms when comparing two
different cash flow streams.
|
|||||||||
|
|||||||||
Your Answer : No option selected.
|
|||||||||
Question: In a Fixed Price contract, the risk is beared by,
|
|||||||||
Options:
|
|||||||||
A. Supplier
|
|||||||||
B. Customer
|
|||||||||
C. Product Owner
|
|||||||||
D. Project Team
|
|||||||||
|
|||||||||
Explanation : Correct Answer is A. Obvious risk is on the side of
the supplier. If the estimates are wrong, the project will lose money. Less
obvious risks are the change request game, through which the supplier
negotiates additional revenue through scope changes. If the supplier had
badly underestimated the effort or risk, or quoted an unrealistically low
price, the losses can even threaten the existence of the supplier, which also
presents a problem to the customer.
|
|||||||||
|
|||||||||
Question: Self-organization implies a reliance on internal motivation
of the team rather than external motivation. This is referred to as,
|
|||||||||
Options:
|
|||||||||
A. Delegatory management
|
|||||||||
B. Measurement based management
|
|||||||||
C. Democratic management
|
|||||||||
D. Autocratic management
|
|||||||||
|
|||||||||
Explanation : Correct Answer is A. Self-organization implies a
reliance on internal motivation of the team rather than external motivation
(i.e., a measurement target). Author Austin calls this delegatory management
as contrasted with measurement-based management. He goes on to say, that
"measurement-based management is in conflict with delegatory management.
There is a negative interaction because of the implicit message of distrust
that a measurement system conveys by the fact of its existence.
|
|||||||||
|
|||||||||
Question: A meeting where a team looks back on a past period of work
so that they can learn from their experience and apply this learning to
future projects is popularly known as?
|
|||||||||
Options:
|
|||||||||
A. Retrospective
|
|||||||||
B. Sprint Planning Meeting
|
|||||||||
C. Sprint Review Meeting
|
|||||||||
D. Status Meeting
|
|||||||||
|
|||||||||
Explanation : Correct Answer is A. Retrospective is the meeting
where a team looks back on a past period of work so that they can learn from
their experience and apply this learning to future projects.
|
|||||||||
Question: Who performs Value Point estimating?
|
|||||||||
Options:
|
|||||||||
A. Finance Team
|
|||||||||
B. Scrum Team
|
|||||||||
C. Product Team
|
|||||||||
D. Development Team
|
|||||||||
|
|||||||||
Explanation : Correct Answer is C. Value Point estimation is done
by the Product Team.
|
|||||||||
|
Question:
Who performs Value Point estimating?Options:A. Finance
TeamB. Scrum TeamC. Product TeamD. Development Team Explanation
: Correct Answer is C. Value Point estimation is done by the Product
Team. Your Answer : No option selected.
|
|||||||||||
Question: Which of the following tests verify that units and
combinations of units work together to perform the desired operations?
|
|||||||||||
Options:
|
|||||||||||
A. Unit tests
|
|||||||||||
B. Component tests
|
|||||||||||
C. Exploratory Tests
|
|||||||||||
D. Usability tests
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. Component
tests verify that units and combinations of units work together to perform
the desired operations.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: In absence of the Product Owner, who should assume the
Product Owner's responsibilities at the Sprint planning meeting?
|
|||||||||||
Options:
|
|||||||||||
A. Scrum Master
|
|||||||||||
B. Team
|
|||||||||||
C. Person selected by the Product Owner
|
|||||||||||
D. Person selected by the team
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. When the Product Owner is not
present, the Scrum Master will take on the responsibility to prepare Product
Backlog for the Sprint planning meeting.
|
|||||||||||
|
|||||||||||
Question: Which of the following is NOT included in the 'Story cards
information'?
|
|||||||||||
Options:
|
|||||||||||
A. Estimated Value Points
|
|||||||||||
B. Story description
|
|||||||||||
C. Story dependencies
|
|||||||||||
D. Velocity
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. Story cards information
include Story name, Story description, Estimated work effort, Estimated value
points, Requirements uncertainty, Story dependencies, Acceptance tests.
Velocity is a measure of a team's rate of progress per iteration.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: A Retrospective can be as short as 15 minutes or as long as
1 hour. The duration of the Retrospective can be dependent on all of the
following EXCEPT :
|
|||||||||||
Options:
|
|||||||||||
A. Length of the Iteration
|
|||||||||||
B. Level of conflict or controversy
|
|||||||||||
C. Size of the team
|
|||||||||||
D. Seniority of the Product Owner
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. Of all the listed options, the
length of the Retrospective is not dependent on the seniority of the product
owner. The length of the retrospective can be dependent on Length of
Iteration, Level of conflict or controversy, size of the team and complexity
(of technology, organization of the team, relationships with external
department)
|
|||||||||||
|
|||||||||||
Question: Which of the following correctly defines 'Quantity of
Function'?
|
|||||||||||
Options:
|
|||||||||||
A. Scope measured in terms of user stories, use cases,
requirements, or features
|
|||||||||||
B. Expressed as functionality produced for the time and effort
|
|||||||||||
C. Expressed in terms of defect rate
|
|||||||||||
D. Amount of effort expended in person-months
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. Quantity of function is,
scope, measured in terms of user stories, use cases, requirements, or
features (depending on a particular situation). In software, these may be
measured ultimately as objects, modules, classes, or lines of code.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
Question: In a complete Product Planning structure, which of the
following denotes the product planning structure with a medium range
timeframe, story level of detail and capability commitment?
|
Options:
|
A. Release
|
B. Story
|
C. Roadmap
|
D. Wave
|
|
Explanation : Correct Answer is D. Wave is the
Product Planning structure with Medium range time frame (3 months) with Story
level capability and Capability commitment.
|
|
Your Answer : No option selected.
|
Question: What are the four key terms by which the iterative part of
Agile is defined?
|
Options:
|
A. timeboxed, releasable, agility and
incremental
|
B. Iterative, feature-based, timeboxed, and
incremental
|
C. Feature-based, timeboxed, agility and
incremental
|
D. None of the above
|
|
Explanation : Correct Answer is B. Iterative
development means that we build a partial version of a product and then
expand that version through successive short time periods of development
followed by reviews and adaptations. Feature-based delivery means that the
engineering team builds features of the final product or, particularly with
industrial products, at least a close representation of the final product
(such as a simulation model). Iterations are constrained to produce a result
within a certain period of time—a timebox (as short as 1–4 weeks for
software). Timeboxes force closure; they force us to make something concrete,
often before we are quite ready. Incremental development means that we build
these products such that they could be deployed at the end of one or more of
the iterations.
|
|
Question: Which of the following statements are NOT TRUE regarding
Agility?
|
Options:
|
A. Agility is the ability to balance
flexibility and stability
|
B. Agility is the ability to both create and
respond to change in order to profit in a turbulent business environment
|
C. Agility is avoiding planning and lack of
structure
|
D. Agility is ability to deliver customer
value while dealing with inherent project unpredictability and dynamism
|
|
Explanation : Correct Answer is C. Agility is the
ability to both create and respond to change in order to profit in a
turbulent business environment. It is the ability to balance flexibility and
stability.
|
|
Your Answer : No option selected.
|
Question: There are different types of Retrospectives. These are
Release Retrospectives, Project Retrospectives, Iteration Retrospectives and
Surprise Retrospectives. What are Surprise Retrospectives?
|
|||||||||||
Options:
|
|||||||||||
A. Is conducted when an unexpected event
changes your situation
|
|||||||||||
B. Is conducted at the end of each Iteration
|
|||||||||||
C. Is conducted half way of each project
|
|||||||||||
D. Is suggested by the Scrum Master
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. Surprise
Retrospective is conducted when an unexpected event changes your situation.
It gives you a chance to reflect more deeply on your experiences and condense
key lessons to share with the rest of the organization.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: If your release is 12 iterations away, your velocity is 14
points, your risk exposure is one iteration and with a 10% chance, how many
points will you have finished?
|
|||||||||||
Options:
|
|||||||||||
A. 154
|
|||||||||||
B. 110
|
|||||||||||
C. 86
|
|||||||||||
D. 92
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. Using the following formula,
risk_adjusted_points_remaining = (iterations_remaining - risk_exposure) *
velocity / risk_multiplier --> points remaining = (12 - 1) * 14 = 154
points 10 percent chance: 154 / 1 = 154 points.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following reports visually shows the remaining
estimated workload over the course of the project?
|
|||||||||||
Options:
|
|||||||||||
A. Product Backlog Burndown Report
|
|||||||||||
B. Gantt Chart
|
|||||||||||
C. Product Backlog
|
|||||||||||
D. Sprint Chart
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. The Product Backlog Burndown
report graphs remaining estimated workload over the course of the project.
Workload at the start of each Sprint is measured by summing all open Product
Backlog work estimates.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Every team needs to constantly evaluate and make appropriate
adaptations in the following four areas:
|
|||||||||||
Options:
|
|||||||||||
A. Product value, Product quality, Team performance, Project
status
|
|||||||||||
B. Product value, Product quality, Team performance, Organization
status
|
|||||||||||
C. Product quality, Team performance, Project status, Project
deliverables
|
|||||||||||
D. Product value, Product Features, Team performance, Project
status
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. Every team needs to constantly
evaluate and make appropriate adaptations in the following four areas:
Product value, Product quality, Team performance, Project status
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: What is the BEST tool for tracking the progress of the
project and evaluating the ROI?
|
|||||||||||
Options:
|
|||||||||||
A. Sprint Backlog
|
|||||||||||
B. Product Backlog
|
|||||||||||
C. Iteration Backlog
|
|||||||||||
D. None of the above
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following is NOT true about Kanban ?
|
|||||||||||
Options:
|
|||||||||||
A. A Kanban System visualises some unit of value, such as User
Story, Minimal Marketable Feature or Plain Old Requirement
|
|||||||||||
B. A Kanban System manages the flow of these units of value,
through the use of Work In Process limits.
|
|||||||||||
C. Kanban is same as a Task Board
|
|||||||||||
D. It is a key tool in Lean Manufacturing
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is C. A Kanban System visualises
some unit of value. This unit of value could be a User Story, Minimal
Marketable Feature, Plain Old Requirement or something else. This is
different from a task-board, which generally focuses on visualising the
current tasks.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: What is the relative contribution of feature X to the
project if it has a value of 12 and the total value of all features is 35?
|
|||||||||||
Options:
|
|||||||||||
A. 0.38
|
|||||||||||
B. 0.34
|
|||||||||||
C. 2.91
|
|||||||||||
D. 14.91
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. To calculate the relative
contribution of each feature, divide its value by the sum of the Total Value
of all features. Hence, relative contribution of feature X = 12/35 = 0.34.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: What is the relative contribution of feature X to the
project if it has a value of 12 and the total value of all features is 35?
|
|||||||||||
Options:
|
|||||||||||
A. 0.38
|
|||||||||||
B. 0.34
|
|||||||||||
C. 2.91
|
|||||||||||
D. 14.91
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. To calculate the relative
contribution of each feature, divide its value by the sum of the Total Value
of all features. Hence, relative contribution of feature X = 12/35 = 0.34.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: What is the process of defining and prioritizing the
nonfunctional requirements for scaling known as?
|
|||||||||||
Options:
|
|||||||||||
A. Decomposition
|
|||||||||||
B. Staging
|
|||||||||||
C. Stanking
|
|||||||||||
D. Prioritizing
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. The process of defining and
prioritizing the nonfunctional requirements for scaling is called staging.
Staging occurs prior to the start of the first Sprint and takes just one day.
During this day, the nonfunctional scaling requirements for this particular
project are determined and placed in the Product Backlog.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: You have been assigned a New Project that is large, complex
and uncertain. As a Project Manager, you will be using agile project
management. Which of the following will you select while creating your team?
|
|||||||||||
Options:
|
|||||||||||
A. Team is expandable with the project
|
|||||||||||
B. Large Team
|
|||||||||||
C. Functional Manager is responsible for the team
|
|||||||||||
D. None of the above
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. As per Agile methodology, it
is best to work with small teams staffed by talented and experienced people
and increase the number only when required.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Team A finished 43 story points in their last two-week
iteration. Team B is working on a separate project and has twice as many
developers. They also completed 43 story points in their last two-week
iteration. What can you infer from this?
|
|||||||||||
Options:
|
|||||||||||
A. The story points of one team are not comparable to the story
points of any other team.
|
|||||||||||
B. Team A is twice as productive as Team B.
|
|||||||||||
C. Team A should have more people on the team
|
|||||||||||
D. Team B has the management support
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. The story points of one team
are not comparable to the story points of any other team.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Who should participate in Iteration Planning?
|
|||||||||||
Options:
|
|||||||||||
A. Customer, Iteration Manager, Developers, Testers
|
|||||||||||
B. Product Manager, Iteration Manager, Developers, Testers
|
|||||||||||
C. Entire Project Team
|
|||||||||||
D. Product Specialists, Customer, Iteration Manager, Developers,
Testers
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is C. The entire project
team—product manager, product specialists, customers, developers, testers,
iteration manager, project leader—should participate in the iteration
planning session as it provides everyone with the context for work to be
accomplished during the iteration. Functional manager participation can help
the team better understand strategic priority issues and demonstrates
commitment to and support of the project.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following is NOT a Closed Story?
|
|||||||||||
Options:
|
|||||||||||
A. A recruiter can review resumes from applicants to one of her
ads.
|
|||||||||||
B. A recruiter can delete an application that is not a good match
for a job.
|
|||||||||||
C. A recruiter can manage the ads she has placed
|
|||||||||||
D. A recruiter can change the expiration date of an ad
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is C. "A recruiter can manage
the ads she has placed." This is not a closed story: Managing the ads
she's placed is not something that is ever completely done. Instead, it is an
ongoing activity.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following is NOT a Closed Story?
|
|||||||||||
Options:
|
|||||||||||
A. A recruiter can review resumes from applicants to one of her
ads.
|
|||||||||||
B. A recruiter can delete an application that is not a good match
for a job.
|
|||||||||||
C. A recruiter can manage the ads she has placed
|
|||||||||||
D. A recruiter can change the expiration date of an ad
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is C. "A recruiter can manage
the ads she has placed." This is not a closed story: Managing the ads she's
placed is not something that is ever completely done. Instead, it is an
ongoing activity.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: A technique defined by Dean Leffingwell and Don Widrig for
use cases is also used for Prioritization. This is a voting scheme where each
stakeholder is given 100 points that he or she can use for voting in favour
of the most important requirements. How they distribute the 100 points is up
to them: 20 here, 10 there or even all 100 on a single requirement if that is
their sole priority. This method is known as:
|
|||||||||||
Options:
|
|||||||||||
A. Monopoly Money
|
|||||||||||
B. 100-Point method
|
|||||||||||
C. Requirements Prioritization Money
|
|||||||||||
D. Agile Prioritization
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. The 100-Point Method was
originally developed by Dean Leffingwell and Don Widrig for use cases and is
used for prioritization as well. It is a voting scheme where each stakeholder
is given 100 points that he or she can use for voting in favour of the most
important requirements. How they distribute the 100 points is up to them: 20
here, 10 there or even all 100 on a single requirement if that is their sole
priority.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following is NOT done as part of Planning in
Agile Project Management?
|
|||||||||||
Options:
|
|||||||||||
A. Risk Management
|
|||||||||||
B. Product Vision
|
|||||||||||
C. Slack
|
|||||||||||
D. Done - Done
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. Done-Done is part of
releasing.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following correctly defines the role of the
Scrum Master?
|
|||||||||||
Options:
|
|||||||||||
A. Achieves initial and ongoing funding for the project by
creating the project’s initial overall requirements
|
|||||||||||
B. Is responsible for the Scrum process, for teaching Scrum to
everyone involved in the project
|
|||||||||||
C. Is responsible for developing the functionality
|
|||||||||||
D. Is responsible for the Product Backlog
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. The ScrumMaster is responsible
for the Scrum process, for teaching Scrum to everyone involved in the
project, for implementing Scrum so that it fits within an organization’s
culture and still delivers the expected benefits, and for ensuring that
everyone follows Scrum rules and practices.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: In XP, the code goes through four levels of completion.
Which of the following states the right sequence?
|
|||||||||||
Options:
|
|||||||||||
A. Broken, Build, Ready for demo, Ready to release
|
|||||||||||
B. Build, Ready for demo, Broken, Ready to release
|
|||||||||||
C. Build, Ready for demo, Ready to release, Broken
|
|||||||||||
D. Broken, Build, Ready to release, Ready for demo
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. your code goes through four
levels of completion: 1. Broken. This only happens in your sandbox. 2. Builds
and passes all tests. All versions in your repository are at least at this
level. 3. Ready to demo to stakeholders. Any version marked with the
“Iteration X" tag is ready for stakeholders to try. 4. Ready to release
to real users and customers. Any version marked with the “Release Y" tag
is production ready.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following is NOT a technique for estimating a
story?
|
|||||||||||
Options:
|
|||||||||||
A. Expert Opinion
|
|||||||||||
B. Analogy
|
|||||||||||
C. Disaggregation
|
|||||||||||
D. Decomposition
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. Decomposition is not a
technique for estimating.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: An informative workspace broadcasts information into the
room. Of the following, which does NOT constitute to Informative workspace?
|
|||||||||||
Options:
|
|||||||||||
A. Big Visible Charts
|
|||||||||||
B. Process Improvement Charts
|
|||||||||||
C. Hand Drawn Charts
|
|||||||||||
D. SRS Document
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. An informative workspace
broadcasts information into the room. Examples are Big Visible Charts,
Process Improvement Charts, Hand Drawn Charts and others
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: When a group of people come together as a team, they go
through a specific sequence of group dynamics. Which of the following depicts
the correct sequence?
|
|||||||||||
Options:
|
|||||||||||
A. Forming, Norming, Performing, Storming
|
|||||||||||
B. Forming, Storming, Norming, Performing
|
|||||||||||
C. Forming, Performing, Storming, Norming
|
|||||||||||
D. Storming, Norming, Performing, Forming
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Forecasting the Financial value of a theme is the
responsibility of,
|
|||||||||||
Options:
|
|||||||||||
A. Analysts
|
|||||||||||
B. Product Owner
|
|||||||||||
C. Project Manager
|
|||||||||||
D. All Team Members
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. Forecasting the financial
value of a theme is the responsibility of the product owner but it is a
responsibility shared with all other team members—programmers, testers,
analysts, project managers, and so on.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following is NOT true regarding Scope in Agile
Projects?
|
|||||||||||
Options:
|
|||||||||||
A. Scope management in agile is primarily a function of
"rolling wave" planning and the management of the product backlog.
|
|||||||||||
B. "Scope creep" doesn't exist in agile projects,
because scope is expected to change
|
|||||||||||
C. Scope is controlled through the use of the backlog, rolling
wave planning, and the protection of the iteration.
|
|||||||||||
D. Scope is verified by the Product manager, who is responsible
for accepting or rejecting the features completed each iteration.
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. Scope is verified by the
customer, who is responsible for accepting or rejecting the features
completed each iteration.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: When should be the BEST time for the team to estimate a
task?
|
|||||||||||
Options:
|
|||||||||||
A. Throughout the Iteration
|
|||||||||||
B. During Iteration Planning
|
|||||||||||
C. Task estimates are decided by the Scrum Master
|
|||||||||||
D. At the time of Iteration Planning as well as during the
iteration
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. Project Team will estimate a
task at the time of Iteration Planning as well as during the iteration
planning.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: A long term plan of action designed to achieve a particular
goal is referred to as,
|
|||||||||||
Options:
|
|||||||||||
A. Tactical Planning
|
|||||||||||
B. Strategic Planning
|
|||||||||||
C. Goal Planning
|
|||||||||||
D. Roadmap Planning
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. strategy is a long-term plan
of action designed to achieve a particular goal. A tactic is a method
employed to achieve a certain goal. The goal pursued by strategic planning is
at a higher level of abstraction than the goals pursued by tactics.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected
|
|||||||||||
Question: The Levels of Listening by Whitworth states 3 Levels of
listening. What does the third level, viz. Global listening refer to?
|
|||||||||||
Options:
|
|||||||||||
A. A hardwired connection is established between the coach and
the speaker
|
|||||||||||
B. The coach uses everything in the environment. Viz. speaker's
tone of voice, posture, etc when listening at this level
|
|||||||||||
C. The coach hears the speaker's words attentively
|
|||||||||||
D. The coach only hears the global sounds and not the speaker's
words
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. The coach uses everything in
the environment when listening at Level III. The speaker’s tone of voice,
posture, changes in room temperature, what noises are happening around
them—all of these things are noticed and used by the coach.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following are MOST helpful in implementing
collective code ownership in a team?
|
|||||||||||
Options:
|
|||||||||||
A. Version control
|
|||||||||||
B. Pair programming
|
|||||||||||
C. Continuous integration
|
|||||||||||
D. Probability distribution
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: The primary task in release planning is assigning stories to
iterations, chiefly on the basis of _______________________
|
|||||||||||
Options:
|
|||||||||||
A. Value and Risk
|
|||||||||||
B. Risk and Priority
|
|||||||||||
C. Customer Requirements
|
|||||||||||
D. Team ability and Value
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. The primary task in release
planning is assigning stories to iterations, chiefly on the basis of value
and risk.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: What is Stress Testing?
|
|||||||||||
Options:
|
|||||||||||
A. Ensures that all of the components of the user interface
behave as expected
|
|||||||||||
B. Is done to ensure an application that can be easily used
|
|||||||||||
C. Is done to gauge how well the application will perform under
various workloads
|
|||||||||||
D. Where the application is subjected to extreme values of users,
transactions, or anything else that may put the application under stress
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. Stress Testing is where the
application is subjected to extreme values of users, transactions, or
anything else that may put the application under stress.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: For projects of similar size and type, projects that that
have a cumulative defect removal rate at the nodal point, have the shortest
schedules, have the lowest quantity of effort in terms of person-months, and
have the highest levels of user satisfaction after release. What is this
nodal point?
|
|||||||||||
Options:
|
|||||||||||
A. 15%
|
|||||||||||
B. 95%
|
|||||||||||
C. 35%
|
|||||||||||
D. 50%
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. Capers Jones' widely heralded
book on software measurement concluded that "a cumulative defect removal
rate of 95% on a project appears to be a nodal point where several other
benefits accrue". For projects of similar size and type, these projects
have the shortest schedules, have the lowest quantity of effort in terms of
person-months, and have the highest levels of user satisfaction after
release.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: During which project management phase are the product
stories delivered?
|
|||||||||||
Options:
|
|||||||||||
A. Envision
|
|||||||||||
B. Speculate
|
|||||||||||
C. Explore
|
|||||||||||
D. Adapt
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. During the Speculate phase,
the product stories are delivered. This phase involves planning and
delivering tested stories in a short iteration, constantly seeking to reduce
the risk and uncertainty of the project.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: What is the outcome of a Sprint Planning Meeting?
|
|||||||||||
Options:
|
|||||||||||
A. Sprint Backlog
|
|||||||||||
B. Product Backlog
|
|||||||||||
C. Iteration Backlog
|
|||||||||||
D. None of the above
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. The outcome of Sprint Planning
meeting is the Sprint Backlog.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following correctly defines the Complex Story?
|
|||||||||||
Options:
|
|||||||||||
A. A User Story that comprises of multiple shorter stories
|
|||||||||||
B. A User Story that that users can mark as inactive
|
|||||||||||
C. User story that is inherently large and cannot easily be
disaggregated into a set of constituent stories.
|
|||||||||||
D. It is not a Story
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is C. Epics typically fall into two
categories - Compound Stories and Complex Stories. the complex story is a
user story that is inherently large and cannot easily be disaggregated into a
set of constituent stories.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: In the design-the-box activity, the entire team, including
product team members customers, breaks into groups of four to six people.
Their task is to design the product box—front and back. Which of the
following is NOT Included ?
|
|||||||||||
Options:
|
|||||||||||
A. Graphic
|
|||||||||||
B. Feature Description
|
|||||||||||
C. Operating Requirements
|
|||||||||||
D. Competitor's product name and features
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. In the design-the-box
activity, the entire team, including product team members customers, breaks
into groups of four to six people. Their task is to design the product
box—front and back. This involves coming up with a product name, a graphic,
three to four key bullet points on the front to "sell" the product,
a detailed feature description on the back, and operating requirements.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: You are part of the team that developed software for the
organization's own use in serving the hospital customers. At one point, the
CEO realizes that with some enhancements the software could be used to provide
the same services to health insurers. The team is asked to make the changes
and is able to bring an entirely new source of revenue into the company
because of what the new software enabled. Under what revenue stream is this
feature classified?
|
|||||||||||
Options:
|
|||||||||||
A. New Revenue
|
|||||||||||
B. Incremental Revenue
|
|||||||||||
C. Retained Revenue
|
|||||||||||
D. Operational Efficiencies
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is A. New Revenue is the return on
the project due to a new opportunity.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected
|
|||||||||||
Question: Which of the following explains 'Retained Revenue'?
|
|||||||||||
Options:
|
|||||||||||
A. revenue due to a new opportunity
|
|||||||||||
B. additional, incremental revenue from existing customers
|
|||||||||||
C. revenue an organization will lose if the project is not
performed.
|
|||||||||||
D. Option A and C
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is C. Retained revenue refers to the
revenue an organization will lose if the project is not performed.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which of the following explains 'Retained Revenue'?
|
|||||||||||
Options:
|
|||||||||||
A. revenue due to a new opportunity
|
|||||||||||
B. additional, incremental revenue from existing customers
|
|||||||||||
C. revenue an organization will lose if the project is not
performed.
|
|||||||||||
D. Option A and C
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is C. Retained revenue refers to the
revenue an organization will lose if the project is not performed.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: What are the planning horizons in the planning onion that
the agile teams are majorly involved in an Agile project?
|
|||||||||||
Options:
|
|||||||||||
A. Strategy, Portfolio, Product
|
|||||||||||
B. Product, Release, Iteration
|
|||||||||||
C. Release, Iteration, Day
|
|||||||||||
D. Product, Iteration, Day
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is C. Most agile teams are only
concerned with the three innermost levels of the planning onion, i.e.
Release, Iteration and Day.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
|
|||||||||||
Question: In a project, all of the user stories
are estimated and the sum of those estimates is 100 story points. Based on
past experience, it is known that the team’s velocity is 9 story points per
two-week iteration. How many iterations does the project need to complete the
user stories?
|
|||||||||||
Options:
|
|||||||||||
A. 9
|
|||||||||||
B. 11
|
|||||||||||
C. 1
|
|||||||||||
D. 90
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is B. Iterations =
100/9 = 11.1
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
Question: Which report should NOT be shared with your stakeholders?
|
|||||||||||
Options:
|
|||||||||||
A. Defect reports
|
|||||||||||
B. Status reports
|
|||||||||||
C. Throughput reports
|
|||||||||||
D. SLOC reports
|
|||||||||||
|
|||||||||||
Explanation : Correct Answer is D. Source Lines of Code (SLOC)
reports should not be shared with the stakeholders, as they are flawed
productivity metrics.
|
|||||||||||
|
|||||||||||
Your Answer : No option selected.
|
|||||||||||
|
|||||||||||
|
|||||||||||
|
|||||||||||
|
|||||||||||
|
|||||||||||
|
|||||||||||
|
|||||||||||
|
|||||||||||
|
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